MoveHandleFunc

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typedef void (*MoveHandleFunc) (Object*          obj,
                                Handle*          handle,
                                Point*           pos,
                                HandleMoveReason reason,
                                ModifierKeys     modifiers);

Function called to move one of the handles associated with the object. Its new position is given by pos.

reason
gives the reason the handle was moved:
HANDLE_MOVE_USER
means the user is dragging the point.
HANDLE_MOVE_USER_FINAL
means the user let go of the point.
HANDLE_MOVE_CONNECTED
means it was moved because something it was connected to moved.
HANDLE_MOVE_CREATE
means the handle is being dragged as part of the initial creation of the object.
HANDLE_MOVE_CREATE_FINAL
means that the user let got of the handle as part of the initial creation of the object.
modifiers
gives a bitset of modifier keys currently held down:
MODIFIER_SHIFT
is either shift key
MODIFIER_ALT
is either alt key
MODIFIER_CONTROL
is either control key Each has MODIFIER_LEFT_* and MODIFIER_RIGHT_* variants

In most cases, you would call the move_handle function in the parent followed by update_data. Some objects have special handling of the initial movements, see for example objects/zigzagline.c

-- LarsClausen - 03 Sep 2002


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